Held items can be found in chests and from bosses. Hold one at a time and choose which to keep when another appears.
| Item | Effect |
|---|---|
| Leftovers | Restore 1.5% HP per second |
| Choice Band | +40% damage; cannot switch moves |
| Quick Claw | −20% cooldown |
| Focus Sash | Survive a lethal hit at 1 HP; 60-second interval |
| Shell Bell | Heal from damage dealt; ratio not listed on the official page |
| Amulet Coin | +50% end-of-run coins |
| Lucky Egg | +30% experience |
| Life Orb | +30% damage; attacking costs HP |
| Choice Scarf | +35% speed |
| Rocky Helmet | Damage melee attackers; amount not listed |
| Assault Vest | 20% damage reduction |
Check the cost first
Consider the switching restriction of Choice Band and the health cost of Life Orb. Healing, mobility and resource gains serve different goals; the right item depends on your run.
Source: Official reference ↗ · Checked 2026-10-18. Game updates can change these details.