FIELD GUIDE / GUIDES & TOOLS
Guides & tools

Gacha, tickets and shinies

Separate regional rarity, pity and shiny collection rules.

Tickets come from playing

The official guide describes tickets earned through play, not real-money purchases. Coins fund partner upgrades and are separate from tickets.

Source: Official reference ↗ · Checked 2026-10-18. Game updates can change these details.

Two shiny rolls

The official shiny page summarizes wild odds as 1/4096 and gacha odds as 1/100. Defeat a wild shiny to obtain its form. Available sprites, ownership and version-specific handling matter to actual outcomes.

Source: Official reference ↗ · Checked 2026-10-18. Game updates can change these details.

Gacha in the archived code

Values from a fixed code snapshot 59e2dc0244 · Not confirmed against the live deployment; not measured combat results.
RarityBase weight
1★45%
2★30%
3★17%
4★6.5%
5★1.5%

This snapshot tracks pity by region: after 69 pulls without a five-star, pull 70 targets five-star rarity. A ten-pull with no four-star-or-higher result in its first nine uses a four-star-or-higher final roll. Ten singles do not apply that same batch rule. Empty-pool fallback also matters.

Source: Archived gacha implementation ↗ · Checked 2026-10-18. Game updates can change these details.